Files
coach-ios/ios/App/CoachWatch/ConnectivityManager.swift
Sylvain 678b5a41d0 chore: logs os_log bout-en-bout (watch sendSample + iPhone liveSample) + hook AUTOSIM
Logger unified (capturable via simctl) côté watch (envoi) et iPhone (réception)
pour valider le pont WCSession. Hook AUTOSIM (env var) démarre le mode test au
lancement, pour validation automatisée sur simulateur. Pont prouvé E2E sur sim
pair iPhone+Watch : HR identiques watch->iPhone.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 20:37:03 +02:00

82 lines
2.9 KiB
Swift

import Foundation
import WatchConnectivity
import os
private let connLog = Logger(subsystem: "ch.hypnotruck.coach.watchkitapp", category: "connectivity")
/// Envoie les samples de séance vers l'iPhone.
/// - `sendMessage` quand l'iPhone est joignable (temps réel)
/// - sinon buffer + `transferUserInfo` (livraison différée garantie)
final class ConnectivityManager: NSObject, ObservableObject {
static let shared = ConnectivityManager()
@Published private(set) var isReachable = false
private let queue = DispatchQueue(label: "ch.hypnotruck.coach.connectivity")
private var buffer: [[String: Any]] = []
private override init() {
super.init()
guard WCSession.isSupported() else { return }
let session = WCSession.default
session.delegate = self
session.activate()
}
func sendSample(_ payload: [String: Any]) {
queue.async {
let session = WCSession.default
let hr = (payload["heartRate"] as? Double) ?? -1
connLog.info("sendSample activated=\(session.activationState == .activated, privacy: .public) reachable=\(session.isReachable, privacy: .public) hr=\(hr, privacy: .public)")
guard session.activationState == .activated else {
self.buffer.append(payload)
return
}
if session.isReachable {
session.sendMessage(payload, replyHandler: nil) { [weak self] _ in
// échec d'envoi temps réel -> bascule en livraison différée
self?.queue.async {
self?.buffer.append(payload)
self?.flushLocked()
}
}
} else {
self.buffer.append(payload)
self.flushLocked()
}
}
}
/// À appeler sur `queue` uniquement.
private func flushLocked() {
guard !buffer.isEmpty else { return }
let session = WCSession.default
guard session.activationState == .activated else { return }
session.transferUserInfo(["samples": buffer])
buffer.removeAll()
}
private func updateReachable(_ value: Bool) {
DispatchQueue.main.async { [weak self] in self?.isReachable = value }
}
}
extension ConnectivityManager: WCSessionDelegate {
func session(_ session: WCSession,
activationDidCompleteWith activationState: WCSessionActivationState,
error: Error?) {
updateReachable(session.isReachable)
if activationState == .activated {
queue.async { [weak self] in self?.flushLocked() }
}
}
func sessionReachabilityDidChange(_ session: WCSession) {
let reachable = session.isReachable
updateReachable(reachable)
if reachable {
queue.async { [weak self] in self?.flushLocked() }
}
}
}